Wild Grass

Wild Grass
Product details
There are 5 grass models in the scene, a 5×5 m meadow with tuned corona scatter. There are no corona scatter in the OBJ file. The corona scatter can be configured using screenshot in the archive. The archive contains files 3ds Max 2016 (corona) + OBJ. Units: milimeter Have a great render grass, dry, outdoor
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| Settings | Wild Grass remove | High Quality Bamboo Bush 10 remove | High Quality Bamboo Bush 07 remove | outdoor plant003 Aloevera Agave MacDougalii bush collection remove | 3D Grass collection vol01 remove | Grass Patches Green Meadow remove |
|---|---|---|---|---|---|---|
| Name | Wild Grass remove | High Quality Bamboo Bush 10 remove | High Quality Bamboo Bush 07 remove | outdoor plant003 Aloevera Agave MacDougalii bush collection remove | 3D Grass collection vol01 remove | Grass Patches Green Meadow remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 5200596 | 5394651 | 5394627 | 4272423 | 2439029 | 913461 |
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| Price | $5.50 | $15.00 | $15.00 | $7.00 | $20.00 | $19.00 |
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| Description | ||||||
| Content | There are 5 grass models in the scene, a 5x5 m meadow with tuned corona scatter. There are no corona scatter in the OBJ file. The corona scatter can be configured using screenshot in the archive. The archive contains files 3ds Max 2016 (corona) + OBJ. Units: milimeter Have a great render grass, dry, outdoor | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | outdoor plant003 Aloevera Agave MacDougalii bush collection plant garden Format: 3dmax2018, OBJ Render: v.ray, corona Texture: Yes Polys: 933852 Vert: 695473 | Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048 | Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps. |
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