Wooden Arrow 1

$6.00
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Wooden Arrow 1

Wooden Arrow 1

$6.00

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‘Getting through the heart!’ ● 4096 x 4096 PBR textures ● normal map is baked from the high poly model Please do not hesitate to contact with me. I will be happy to help you. Formats: .fbx, .dae, .max, .obj, .mtl, .png, .glTF, .USDZ Polygon: 1314 Vertices: 1334 Textures: Yes, PBR (ao, albedo, metal, normal, ORM, rough) Materials: Yes UV Mapped: Yes Unwrapped UVs: Yes (non overlapping)

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SettingsWooden Arrow 1 removePedal boat removeScottish Highland with grass and moss removeBeach Sand model for 3D printing removeCave constructor removeBlubberfish glass ball remove
NameWooden Arrow 1 removePedal boat removeScottish Highland with grass and moss removeBeach Sand model for 3D printing removeCave constructor removeBlubberfish glass ball remove
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SKU41405793157507189358338305549714393358147
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Content‘Getting through the heart!’ ● 4096 x 4096 PBR textures ● normal map is baked from the high poly model Please do not hesitate to contact with me. I will be happy to help you. Formats: .fbx, .dae, .max, .obj, .mtl, .png, .glTF, .USDZ Polygon: 1314 Vertices: 1334 Textures: Yes, PBR (ao, albedo, metal, normal, ORM, rough) Materials: Yes UV Mapped: Yes Unwrapped UVs: Yes (non overlapping)Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!
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