Yucca pot Collection of plants
$10.00
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Yucca pot Collection of plants
$10.00
Product details
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Product details
Name: Yucca_pot Version: 2014 Preview: Yes Units: Millimeters Polys: 76 197 XForm: Yes Box Trick: Yes Render: corona Formats: 3Ds Max 2014, FBX
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| Settings | Yucca pot Collection of plants remove | Ryegrass Meadow Patch remove | Sagebrush branch of twigs remove | Pot Plant Collection remove | Wooden pergola with hanging sofa remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Yucca pot Collection of plants remove | Ryegrass Meadow Patch remove | Sagebrush branch of twigs remove | Pot Plant Collection remove | Wooden pergola with hanging sofa remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2616515 | 2127354 | 2388802 | 2976463 | 2850739 | 991304 |
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| Price | $10.00 | $20.00 | $10.00 | $10.00 | $9.00 | $10.00 |
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| Content | Name: Yucca_pot Version: 2014 Preview: Yes Units: Millimeters Polys: 76 197 XForm: Yes Box Trick: Yes Render: corona Formats: 3Ds Max 2014, FBX | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJ | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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