1 – 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady

$499.00
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1 - 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady

1 – 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady

$499.00

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NEW PACK : 50 – WILD WEST BUILDINGS PACK 4K PBR – https://www.cgtrader.com/3d-models/exterior/historic-exterior/wild-west-50-buildings-4k-high-quality-aaa 40 – ARABIC HOUSES PACK 4K PBR – https://www.cgtrader.com/3d-models/exterior/house/40-arabic-houses-pack-4k-pbr 20 – VIKING HOUSES PACK – 4K Textures with Interiors – https://www.cgtrader.com/3d-models/exterior/historic-exterior/viking-house-20-4k-textures-with-interiors 1-200 OLD MEDIEVAL HISTORICAL BUILDINGS WITH INTERIORS PBR 4K TEXTURES GAME-READY INCLUDES 200 BUILDINGS – If You liked this collection but have problems with the price, you can send us a OFFER PRICE up to 50%.. Full set models named correctly and organized as individual fbx, obj, blend files for saving your work time. Can be used for games, high-poly and low-poly games, rendering and advertising. All models have real-world scale and ready to use, named frrom 1 to 200, blend files, obj, fbx files archived seperately, previews also included. Formats: FBX – OBJ – Blender 3.1 – Textures PBR 4K (archived) – Previews 1 to 200; Units used: Meters Originally created with Blender 3.1 All preview images are rendered with Cycle Texture maps come in archive file png 4K resolution, diffuse, normal, roughness. If you liked this set, please leave a review! It will help me to create more models for You.

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Settings1 - 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady removeExterior Landscape pack collection removeWood System removeindoor plant - set 23 removePlants collection 949 remove5 Different SETS of Trees SET VOL13 remove
Name1 - 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady removeExterior Landscape pack collection removeWood System removeindoor plant - set 23 removePlants collection 949 remove5 Different SETS of Trees SET VOL13 remove
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ContentNEW PACK : 50 - WILD WEST BUILDINGS PACK 4K PBR - https://www.cgtrader.com/3d-models/exterior/historic-exterior/wild-west-50-buildings-4k-high-quality-aaa 40 - ARABIC HOUSES PACK 4K PBR - https://www.cgtrader.com/3d-models/exterior/house/40-arabic-houses-pack-4k-pbr 20 - VIKING HOUSES PACK - 4K Textures with Interiors - https://www.cgtrader.com/3d-models/exterior/historic-exterior/viking-house-20-4k-textures-with-interiors 1-200 OLD MEDIEVAL HISTORICAL BUILDINGS WITH INTERIORS PBR 4K TEXTURES GAME-READY INCLUDES 200 BUILDINGS - If You liked this collection but have problems with the price, you can send us a OFFER PRICE up to 50%.. Full set models named correctly and organized as individual fbx, obj, blend files for saving your work time. Can be used for games, high-poly and low-poly games, rendering and advertising. All models have real-world scale and ready to use, named frrom 1 to 200, blend files, obj, fbx files archived seperately, previews also included. Formats: FBX - OBJ - Blender 3.1 - Textures PBR 4K (archived) - Previews 1 to 200; Units used: Meters Originally created with Blender 3.1 All preview images are rendered with Cycle Texture maps come in archive file png 4K resolution, diffuse, normal, roughness. If you liked this set, please leave a review! It will help me to create more models for You.Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedName: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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