1 – 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady

1 – 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady
Product details
NEW PACK : 50 – WILD WEST BUILDINGS PACK 4K PBR – https://www.cgtrader.com/3d-models/exterior/historic-exterior/wild-west-50-buildings-4k-high-quality-aaa 40 – ARABIC HOUSES PACK 4K PBR – https://www.cgtrader.com/3d-models/exterior/house/40-arabic-houses-pack-4k-pbr 20 – VIKING HOUSES PACK – 4K Textures with Interiors – https://www.cgtrader.com/3d-models/exterior/historic-exterior/viking-house-20-4k-textures-with-interiors 1-200 OLD MEDIEVAL HISTORICAL BUILDINGS WITH INTERIORS PBR 4K TEXTURES GAME-READY INCLUDES 200 BUILDINGS – If You liked this collection but have problems with the price, you can send us a OFFER PRICE up to 50%.. Full set models named correctly and organized as individual fbx, obj, blend files for saving your work time. Can be used for games, high-poly and low-poly games, rendering and advertising. All models have real-world scale and ready to use, named frrom 1 to 200, blend files, obj, fbx files archived seperately, previews also included. Formats: FBX – OBJ – Blender 3.1 – Textures PBR 4K (archived) – Previews 1 to 200; Units used: Meters Originally created with Blender 3.1 All preview images are rendered with Cycle Texture maps come in archive file png 4K resolution, diffuse, normal, roughness. If you liked this set, please leave a review! It will help me to create more models for You.
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Quick Comparison
| Settings | 1 - 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady remove | Outdoor Plants 2 remove | Plants Carpinus Betulus remove | Exterior Landscape pack collection remove | River Mountains Scene remove | Maple-tree 13 remove |
|---|---|---|---|---|---|---|
| Name | 1 - 200 OLD MEDIEVAL HOUSES BUILDINGS PACK 4K GameReady remove | Outdoor Plants 2 remove | Plants Carpinus Betulus remove | Exterior Landscape pack collection remove | River Mountains Scene remove | Maple-tree 13 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4091234 | 4567298 | 4638781 | 2926255 | 3772277 | 3065753 |
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| Price | $499.00 | $12.00 | $5.00 | $160.00 | $44.00 | $9.00 |
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| Content | NEW PACK : 50 - WILD WEST BUILDINGS PACK 4K PBR - https://www.cgtrader.com/3d-models/exterior/historic-exterior/wild-west-50-buildings-4k-high-quality-aaa 40 - ARABIC HOUSES PACK 4K PBR - https://www.cgtrader.com/3d-models/exterior/house/40-arabic-houses-pack-4k-pbr 20 - VIKING HOUSES PACK - 4K Textures with Interiors - https://www.cgtrader.com/3d-models/exterior/historic-exterior/viking-house-20-4k-textures-with-interiors 1-200 OLD MEDIEVAL HISTORICAL BUILDINGS WITH INTERIORS PBR 4K TEXTURES GAME-READY INCLUDES 200 BUILDINGS - If You liked this collection but have problems with the price, you can send us a OFFER PRICE up to 50%.. Full set models named correctly and organized as individual fbx, obj, blend files for saving your work time. Can be used for games, high-poly and low-poly games, rendering and advertising. All models have real-world scale and ready to use, named frrom 1 to 200, blend files, obj, fbx files archived seperately, previews also included. Formats: FBX - OBJ - Blender 3.1 - Textures PBR 4K (archived) - Previews 1 to 200; Units used: Meters Originally created with Blender 3.1 All preview images are rendered with Cycle Texture maps come in archive file png 4K resolution, diffuse, normal, roughness. If you liked this set, please leave a review! It will help me to create more models for You. | Polys: 1393520 Verts: 2018566 | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! |
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