12 Dead Trees in Four Texture Options

$32.00
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12 Dead Trees in Four Texture Options

12 Dead Trees in Four Texture Options

$32.00

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A collection of 12 dead trees, all sharing the same textures. There are four texture options – Bark, Dark, Grey, and Rotten. Textures are 1K in .jpg format except for the Grey option which is 2K. All textures have Diffuse, Specular, Normal, and Height maps. Models are available in .obj and 3ds formats. Poly counts vary from 7962 faces / 16796 edges to 4914 faces / 10334 edges. All previews were rendered in Anim8or. Updated with PBR textures. Textures have BaseColor, Roughness, Metalness, Normal, Ambient Occlusion, and a Cavity map. If you find this useful and would like to support me, you can do so by buying one of my sets, or just by leaving a rating or comment. Please take a look at my other models, there are free samples for most of my sets, perhaps you can find something you like. Thank you for your interest and best of luck with your projects.

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Settings12 Dead Trees in Four Texture Options removeFir Tree removeOutdoor Plants 2 removeStylized Cartoon Oak removeStreet bench removePlants Carpinus Betulus remove
Name12 Dead Trees in Four Texture Options removeFir Tree removeOutdoor Plants 2 removeStylized Cartoon Oak removeStreet bench removePlants Carpinus Betulus remove
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ContentA collection of 12 dead trees, all sharing the same textures. There are four texture options - Bark, Dark, Grey, and Rotten. Textures are 1K in .jpg format except for the Grey option which is 2K. All textures have Diffuse, Specular, Normal, and Height maps. Models are available in .obj and 3ds formats. Poly counts vary from 7962 faces / 16796 edges to 4914 faces / 10334 edges. All previews were rendered in Anim8or. Updated with PBR textures. Textures have BaseColor, Roughness, Metalness, Normal, Ambient Occlusion, and a Cavity map. If you find this useful and would like to support me, you can do so by buying one of my sets, or just by leaving a rating or comment. Please take a look at my other models, there are free samples for most of my sets, perhaps you can find something you like. Thank you for your interest and best of luck with your projects.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityPolys: 1393520 Verts: 2018566Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSHQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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