12 Tree collection Vol 2

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12 Tree collection Vol 2

12 Tree collection Vol 2

$99.99

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12 Photorealistic Tree assets, Collection Captured in Reality. I’ve photographed these tree models using a Full frame SLR Camera. Took around 600 pictures that were used to re contruct in 3D. Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly’s. Next 3 LOD obj files. Texture map is 8192 x 8192 px resolution. Normal Map Comes in DirectX version at 8192 x 8192 px. Also there’s a displacement map, at resolution 8192 x 8192px.

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Settings12 Tree collection Vol 2 removeCourtyard scene Outdoor plant sofa removeExterior Landscape pack collection removeXfrogPlants Australian Laurel - Pittosporum Tobira removeChrysanthemum flower Plant set 04 removeWood System remove
Name12 Tree collection Vol 2 removeCourtyard scene Outdoor plant sofa removeExterior Landscape pack collection removeXfrogPlants Australian Laurel - Pittosporum Tobira removeChrysanthemum flower Plant set 04 removeWood System remove
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Content12 Photorealistic Tree assets, Collection Captured in Reality. I've photographed these tree models using a Full frame SLR Camera. Took around 600 pictures that were used to re contruct in 3D. Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly's. Next 3 LOD obj files. Texture map is 8192 x 8192 px resolution. Normal Map Comes in DirectX version at 8192 x 8192 px. Also there's a displacement map, at resolution 8192 x 8192px.The project scene lighting material is included in the modelLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog. Kim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm. ALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited! Polycounts range from 100k to 600k. Download includes one model. Pittosporum Tobira: Australian Laurel Also known by the name of Japanese Cheesewood, Pittosporum tobira is a species of sweet-smelling flowering plant native to Japan, China, and Korea. It is an evergreen shrub that can reach up to 33ft in height, and can be trimmed to form a hedge. The fruit is a hairy, woody capsule about 1 cm wide divided into three valves. Inside are black seeds in a bed of resinous pulp. Although not considered edible by humans, the seeds are made up of mostly carbohydrates and have high contents of ash, which indicate a considerable presence of inorganic nutrients.Chrysanthemum flower Plant set 04 use software : 3dsmax ( corona /vray/fstorm/arnold ) and support animated - sketchup 2008 - Cinema 4D(vray/corona/default) - Blender -Maya - rhino - Modo - vrmesh( vray for revit /sketchup). Supports animated for 3dsmax 3 tree and with 1 color height 0.5 -1m Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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