4k PBR Texture Of Lava Lake

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4k PBR Texture Of Lava Lake

4k PBR Texture Of Lava Lake

$20.00

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This product includes 4k PBR Textures Of Lava Lake made in Mixer. These PBR Textures can be used for any program that works with textures and height maps. You can find the preview here: https://www.artstation.com/artwork/zAgrZD Info about this Product : 4K PBR Textures ( 4096×4096 ) Lava_lake_Albedo Lava_lake_AO Lava_lake_Displacement Lava_lake_Emissive Lava_lake_Gloss Lava_lake_Normal Lava_lake_Roughness Digital products are non-refundable.

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Settings4k PBR Texture Of Lava Lake removeCornus tree removeSagebrush branch of twigs removeBougainvillea collection 03 removeBeach Sand model for 3D printing removeGrass Forest V 1 remove
Name4k PBR Texture Of Lava Lake removeCornus tree removeSagebrush branch of twigs removeBougainvillea collection 03 removeBeach Sand model for 3D printing removeGrass Forest V 1 remove
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SKU23850034251405238880226180193830554991304
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ContentThis product includes 4k PBR Textures Of Lava Lake made in Mixer. These PBR Textures can be used for any program that works with textures and height maps. You can find the preview here: https://www.artstation.com/artwork/zAgrZD Info about this Product : 4K PBR Textures ( 4096x4096 ) Lava_lake_Albedo Lava_lake_AO Lava_lake_Displacement Lava_lake_Emissive Lava_lake_Gloss Lava_lake_Normal Lava_lake_Roughness Digital products are non-refundable.max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsName: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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