Abandoned Shack in Forest Scene

$72.00
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Abandoned Shack in Forest Scene

Abandoned Shack in Forest Scene

$72.00

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Abandoned Shack in Forest Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*2048 (Diffuse,Normal and height maps). Well: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and height maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and Roughness maps). Plants 3: 512*512 (Diffuse,Normal,Roughness and Height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Rope: 256*512 (Diffuse and Normal maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 8,130,252 | Polygon: 6,520,414 | Tris: 8,840,440. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsAbandoned Shack in Forest Scene removePlants collection 683 removeRiver Mountains Scene removeFir Tree removeWood System removeIndoor plant - set 27 remove
NameAbandoned Shack in Forest Scene removePlants collection 683 removeRiver Mountains Scene removeFir Tree removeWood System removeIndoor plant - set 27 remove
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ContentAbandoned Shack in Forest Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*2048 (Diffuse,Normal and height maps). Well: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and height maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and Roughness maps). Plants 3: 512*512 (Diffuse,Normal,Roughness and Height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Rope: 256*512 (Diffuse and Normal maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 8,130,252 | Polygon: 6,520,414 | Tris: 8,840,440. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedName: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6
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