Abandoned Street Scene

Abandoned Street Scene
Product details
Abandoned Street Scene Made In Blender3D v3.1. Note: Only for Blender3d (uses particle system and geo nodes). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Buildings: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). pathwalk: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mud: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Road: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Airplane: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Cars: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pole: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Ivy: 2048*2048 (Diffuse). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Wire: 256*512 (Diffuse and Normal maps). Poly count: Verts: 13,347,248 | Polygon: 18,759,443 | Tris: 24,611,550. Check out my other models: Cgtrader.com/mohdarbaaz3.
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Quick Comparison
| Settings | Abandoned Street Scene remove | Indoor plant - set 27 remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Collection plant vol 164 remove | Outdoor Plants 2 remove |
|---|---|---|---|---|---|---|
| Name | Abandoned Street Scene remove | Indoor plant - set 27 remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Collection plant vol 164 remove | Outdoor Plants 2 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3707057 | 4689713 | 3555237 | 3772277 | 3012252 | 4567298 |
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| Price | $72.00 | $8.99 | $25.00 | $44.00 | $7.90 | $12.00 |
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| Content | Abandoned Street Scene Made In Blender3D v3.1. Note: Only for Blender3d (uses particle system and geo nodes). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Buildings: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). pathwalk: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mud: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Road: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Airplane: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Cars: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pole: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Ivy: 2048*2048 (Diffuse). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Wire: 256*512 (Diffuse and Normal maps). Poly count: Verts: 13,347,248 | Polygon: 18,759,443 | Tris: 24,611,550. Check out my other models: Cgtrader.com/mohdarbaaz3. | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | Polys: 1393520 Verts: 2018566 |
| Weight | N/A | N/A | N/A | N/A | N/A | N/A |
| Dimensions | N/A | N/A | N/A | N/A | N/A | N/A |
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