Abandoned Street Scene

$72.00
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Abandoned Street Scene

Abandoned Street Scene

$72.00

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Abandoned Street Scene Made In Blender3D v3.1. Note: Only for Blender3d (uses particle system and geo nodes). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Buildings: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). pathwalk: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mud: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Road: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Airplane: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Cars: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pole: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Ivy: 2048*2048 (Diffuse). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Wire: 256*512 (Diffuse and Normal maps). Poly count: Verts: 13,347,248 | Polygon: 18,759,443 | Tris: 24,611,550. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsAbandoned Street Scene removeStreet bench removeTrees Cartoon V40 removeWood System removeplants collection vol 17-Blender removeFir Tree remove
NameAbandoned Street Scene removeStreet bench removeTrees Cartoon V40 removeWood System removeplants collection vol 17-Blender removeFir Tree remove
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ContentAbandoned Street Scene Made In Blender3D v3.1. Note: Only for Blender3d (uses particle system and geo nodes). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Buildings: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). pathwalk: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mud: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Road: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Airplane: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Cars: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pole: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Ivy: 2048*2048 (Diffuse). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Wire: 256*512 (Diffuse and Normal maps). Poly count: Verts: 13,347,248 | Polygon: 18,759,443 | Tris: 24,611,550. Check out my other models: Cgtrader.com/mohdarbaaz3.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V40. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 3386 Edges : 6860 Faces : 3476 Tris : 6768 UVs : 4036 Tree02 Verts : 6562 Edges : 13292 Faces : 6732 Tris : 13120 UVs : 7868 Tree03 Verts : 4970 Edges : 10068 Faces : 5100 Tris : 9936 UVs : 5948 Bush01 Verts : 756 Edges : 1519 Faces : 767 Tris : 1504 UVs : 879 Bush02 Verts : 733 Edges : 1478 Faces : 749 Tris : 1458 UVs : 880 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedplants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity
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