Agave attenuata – Fox tailail – 01
$7.00
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Agave attenuata – Fox tailail – 01
$7.00
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In the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) Sketchup Textures
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| Settings | Agave attenuata - Fox tailail - 01 remove | outdoor garden tree plant013 collection remove | Collection plant vol 164 remove | Pinus sylvestris collection remove | Indoor plant - set 27 remove | River Mountains Scene remove |
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| Name | Agave attenuata - Fox tailail - 01 remove | outdoor garden tree plant013 collection remove | Collection plant vol 164 remove | Pinus sylvestris collection remove | Indoor plant - set 27 remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2796442 | 4702431 | 3012252 | 4125249 | 4689713 | 3772277 |
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| Price | $7.00 | $8.00 | $7.90 | $30.00 | $8.99 | $44.00 |
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| Content | In the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) Sketchup Textures | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | This collection contais 14 pine trees in addintion. | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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