Amelanchier 01

$9.00
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Amelanchier 01

Amelanchier 01

$9.00

Product details

In the scene, 4 low flowering trees. Each tree consists of several parts. It is possible to use them individually. Leaves and using opacity map. Have a nice use!

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SettingsAmelanchier 01 removeBEST STYLIZED Tree and Bush Assets Game Ready removespruce collection two pine trees removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeBoat Scene removeCeiba Pentandra Two tree set remove
NameAmelanchier 01 removeBEST STYLIZED Tree and Bush Assets Game Ready removespruce collection two pine trees removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeBoat Scene removeCeiba Pentandra Two tree set remove
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SKU233822944944102748115459749725699583555237
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ContentIn the scene, 4 low flowering trees. Each tree consists of several parts. It is possible to use them individually. Leaves and using opacity map. Have a nice use!Introducing our stunning pack of stylized trees and bushes! These impressive game assets are the perfect addition to any game that needs a touch of natural beauty. Crafted with meticulous attention to detail, our trees and bushes are sure to impress CGI artists and developers of all ages. Whether you're an indie developer or a seasoned pro, you'll love the stunning visuals that our assets bring to your game or animations. So why wait? Download our pack of stylized trees and bushes today and take your game to the next level! Custom Collision for games (Set up for Unreal engine specifically)there are 3 variations of spruce tree with 2 color variation eachMichelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.
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