Ancient Temple Ruins

Ancient Temple Ruins
Product details
Looking for the right 3d model to give more life to your scene, This is a 3D Model of an Ancient Temple made in Blender 2.8, model was rendered using cycles render. Included in this package, you get access to the 3D scene made in Blender, in the .blend file. This scene can be used for anything of your choice. Model contains: High resolution Textures, making it easy for any game engine integration. Textures include: Albedo/Diffuse map, Normal Map, Ambient Occulusion(AO), Roughness map. Model can be used in any game environment or 3D scene. Note: In case of any missing textures, all textures has been provided and named respectively, all you are required to do is to just put the required texture in the respective inputs. i.e, in case of a missing diffuse texture, just put the respective diffuse texture in the required input and the problem will be fixed.
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| Settings | Ancient Temple Ruins remove | outdoor garden tree plant013 collection remove | Pinus sylvestris collection remove | Ceiba Pentandra Two tree set remove | Wood System remove | Plants Carpinus Betulus remove |
|---|---|---|---|---|---|---|
| Name | Ancient Temple Ruins remove | outdoor garden tree plant013 collection remove | Pinus sylvestris collection remove | Ceiba Pentandra Two tree set remove | Wood System remove | Plants Carpinus Betulus remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2194320 | 4702431 | 4125249 | 3555237 | 993729 | 4638781 |
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| Price | $25.00 | $8.00 | $30.00 | $25.00 | $30.00 | $5.00 |
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| Content | Looking for the right 3d model to give more life to your scene, This is a 3D Model of an Ancient Temple made in Blender 2.8, model was rendered using cycles render. Included in this package, you get access to the 3D scene made in Blender, in the .blend file. This scene can be used for anything of your choice. Model contains: High resolution Textures, making it easy for any game engine integration. Textures include: Albedo/Diffuse map, Normal Map, Ambient Occulusion(AO), Roughness map. Model can be used in any game environment or 3D scene. Note: In case of any missing textures, all textures has been provided and named respectively, all you are required to do is to just put the required texture in the respective inputs. i.e, in case of a missing diffuse texture, just put the respective diffuse texture in the required input and the problem will be fixed. | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | This collection contais 14 pine trees in addintion. | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth |
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