Ash-tree 01

Ash-tree 01
Product details
In the scene, one tree 13.1m high Leaves using opacity. Displacement is enabled by default. When using a tree in the background, it is recommended to disable it. Polygons: 2 234 779 In the archive: 3ds max (Corona_2013) 3ds max (V-ray_2013) Corona mat V-ray mat Fbx (Corona) Fbx (V-ray) Textures Enjoy your use
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| Settings | Ash-tree 01 remove | outdoor garden tree plant013 collection remove | Fir Tree remove | River Mountains Scene remove | Collection plant vol 164 remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Ash-tree 01 remove | outdoor garden tree plant013 collection remove | Fir Tree remove | River Mountains Scene remove | Collection plant vol 164 remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2587303 | 4702431 | 120631 | 3772277 | 3012252 | 993729 |
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| Price | $9.00 | $8.00 | $10.00 | $44.00 | $7.90 | $30.00 |
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| Content | In the scene, one tree 13.1m high Leaves using opacity. Displacement is enabled by default. When using a tree in the background, it is recommended to disable it. Polygons: 2 234 779 In the archive: 3ds max (Corona_2013) 3ds max (V-ray_2013) Corona mat V-ray mat Fbx (Corona) Fbx (V-ray) Textures Enjoy your use | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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