Assembled scene – Morning on the river

Assembled scene – Morning on the river
Product details
3ds max+Vray ONLY! Third party plugins are used!** V-ray Next CPU, Multiscatter 1.615, BerconMaps NOT included in scene.** All objects are named. Stacks are not collapsed. All heavy objects are transferred to VrayProxy. Displacement is used on many surfaces. All models (13 items) of our own production. Some had textures reduced by 2-4 times to save RAM (use ~8Gb). You can find full versions in my profile. Rendering time is wasted mainly on the complex VrayEnvFog.
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| Settings | Assembled scene - Morning on the river remove | Fir Tree remove | Outdoor Plants 2 remove | Wood System remove | River Mountains Scene remove | Maple-tree 13 remove |
|---|---|---|---|---|---|---|
| Name | Assembled scene - Morning on the river remove | Fir Tree remove | Outdoor Plants 2 remove | Wood System remove | River Mountains Scene remove | Maple-tree 13 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2664830 | 120631 | 4567298 | 993729 | 3772277 | 3065753 |
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| Price | $49.00 | $10.00 | $12.00 | $30.00 | $44.00 | $9.00 |
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| Description | ||||||
| Content | 3ds max+Vray ONLY! Third party plugins are used!** V-ray Next CPU, Multiscatter 1.615, BerconMaps NOT included in scene.** All objects are named. Stacks are not collapsed. All heavy objects are transferred to VrayProxy. Displacement is used on many surfaces. All models (13 items) of our own production. Some had textures reduced by 2-4 times to save RAM (use ~8Gb). You can find full versions in my profile. Rendering time is wasted mainly on the complex VrayEnvFog. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Polys: 1393520 Verts: 2018566 | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! |
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