Bandit Valley Village

Bandit Valley Village
Product details
Bandit Valley Village Environment with 90 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects. Creative Direction by Leartes Team, Environment made by talented Artist “Vivek Kumar Thakur” Includes Showcased Preassembled Scene: https://youtu.be/gLLG4_7gQ4I If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. Lumen enabled. Includes nanite meshes. HDRI Plugin needs to be enabled. For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket. Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get live support and discounts: https://discord.gg/EZynuywT Features: 90 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Material Instances High Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096, 2048, 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 3 LODs for complex assets Number of Meshes: 90 Unique Meshes Number of Materials and Material Instances: 63 Number of Textures: 112 Supported Development Platforms: All Platforms Supported Development Versions: Unreal Engine UE5, 5.1 , 5.2
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| Settings | Bandit Valley Village remove | Grass Patches Green Meadow remove | Low Poly Forest Scene with Tree Houses remove | Forest Scene remove | Mountain landscape remove | Maple-tree 13 remove |
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| Name | Bandit Valley Village remove | Grass Patches Green Meadow remove | Low Poly Forest Scene with Tree Houses remove | Forest Scene remove | Mountain landscape remove | Maple-tree 13 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4697623 | 913461 | 2402631 | 3631837 | 4658540 | 3065753 |
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| Price | $129.99 | $19.00 | $15.00 | $16.00 | $25.00 | $9.00 |
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| Description | ||||||
| Content | Bandit Valley Village Environment with 90 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects. Creative Direction by Leartes Team, Environment made by talented Artist “Vivek Kumar Thakur” Includes Showcased Preassembled Scene: https://youtu.be/gLLG4_7gQ4I If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. Lumen enabled. Includes nanite meshes. HDRI Plugin needs to be enabled. For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket. Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get live support and discounts: https://discord.gg/EZynuywT Features: 90 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Material Instances High Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096, 2048, 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 3 LODs for complex assets Number of Meshes: 90 Unique Meshes Number of Materials and Material Instances: 63 Number of Textures: 112 Supported Development Platforms: All Platforms Supported Development Versions: Unreal Engine UE5, 5.1 , 5.2 | Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps. | A low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need! | It took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris. | Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! |
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