Bear Male 1

$15.00
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Bear Male 1

Bear Male 1

$15.00

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This asset has realistic BEAR MALE model. The model has 4 levels of LOD 7700 tris; 5250 tris; 3000 tris; 1320 tris; There is a version for mobile phones with 1240 triangles. Texture maps – albedo, metallic / roughness, normal map (all 4k). 29 animations (IP/RM): Agression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. IMPORTANT!!! If you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.

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SettingsBear Male 1 removeTower Italian removeGrass Forest V 1 removeCave constructor removeRyegrass Meadow Patch removeSagebrush branch of twigs remove
NameBear Male 1 removeTower Italian removeGrass Forest V 1 removeCave constructor removeRyegrass Meadow Patch removeSagebrush branch of twigs remove
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SKU1831000307033599130497143921273542388802
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ContentThis asset has realistic BEAR MALE model. The model has 4 levels of LOD 7700 tris; 5250 tris; 3000 tris; 1320 tris; There is a version for mobile phones with 1240 triangles. Texture maps - albedo, metallic / roughness, normal map (all 4k). 29 animations (IP/RM): Agression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. IMPORTANT!!! If you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.Tower Italian 3d model!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats
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