Birch

Birch
Product details
Three variations of birch tree for CGI, made in speedtree. Height of: First birch – 63 feet Second birch – 66 feet Third birch – 80 feet File formats: FBX, OBJ, STMAT Included maps for bark: AO, Albedo, Glossiness, Height, Normal, Specular. Included maps for leaves: AO, Albedo, Glossiness, Normal, Specular, Opacity, Subsurface, SubsurfaceAmount.
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| Settings | Birch remove | Maple-tree 13 remove | River Mountains Scene remove | Japanese Bamboo Path 3d Scene remove | Wood System remove | Ceiba Pentandra Two tree set remove |
|---|---|---|---|---|---|---|
| Name | Birch remove | Maple-tree 13 remove | River Mountains Scene remove | Japanese Bamboo Path 3d Scene remove | Wood System remove | Ceiba Pentandra Two tree set remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3119975 | 3065753 | 3772277 | 4412984 | 993729 | 3555237 |
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| Price | $10.00 | $9.00 | $44.00 | $25.00 | $30.00 | $25.00 |
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| Description | ||||||
| Content | Three variations of birch tree for CGI, made in speedtree. Height of: First birch - 63 feet Second birch - 66 feet Third birch - 80 feet File formats: FBX, OBJ, STMAT Included maps for bark: AO, Albedo, Glossiness, Height, Normal, Specular. Included maps for leaves: AO, Albedo, Glossiness, Normal, Specular, Opacity, Subsurface, SubsurfaceAmount. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. |
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