bouqute05 pampass

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bouqute05 pampass

bouqute05 pampass

$7.00

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The model is made for anti-aliasing, the stack is not collapsed. Anti-aliasing modifier is on (display in the viewport – 0 iterations, in the render- 3 iterations) -max 2015 corona -obj (it is necessary to throw MeshSmooth (2-3 iterations) on some objects) Name: bouqute05-pampass Units: Centimeters Polys: 768,288 Verts:1,342,506 XForm:Yes Box Trick: Yes Render: corona+vray Formats: 3Ds Max 2015 +obj+fbx other products: https://www.cgtrader.com/mozhdehparizi

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Settingsbouqute05 pampass removeCeiba Pentandra Two tree set removeWood System remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeStreet bench remove
Namebouqute05 pampass removeCeiba Pentandra Two tree set removeWood System remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeStreet bench remove
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ContentThe model is made for anti-aliasing, the stack is not collapsed. Anti-aliasing modifier is on (display in the viewport - 0 iterations, in the render- 3 iterations) -max 2015 corona -obj (it is necessary to throw MeshSmooth (2-3 iterations) on some objects) Name: bouqute05-pampass Units: Centimeters Polys: 768,288 Verts:1,342,506 XForm:Yes Box Trick: Yes Render: corona+vray Formats: 3Ds Max 2015 +obj+fbx other products: https://www.cgtrader.com/mozhdehpariziThis collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS
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