Branches in a vase 008

$14.00
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Branches in a vase 008

Branches in a vase 008

$14.00

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Branches in a vase Size: height 635mm, width 630mm, depth 590mm You can see branches in a vase in the archive file. 3d max 2014 file, obj, fbx, vray material, texture, preview grid

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SettingsBranches in a vase 008 removeMountain Castle Retreat Kit bash 2 removeGround Leaves Pack removeBeach Sand model for 3D printing removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
NameBranches in a vase 008 removeMountain Castle Retreat Kit bash 2 removeGround Leaves Pack removeBeach Sand model for 3D printing removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
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SKU20325414050435242766738305542850739991304
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ContentBranches in a vase Size: height 635mm, width 630mm, depth 590mm You can see branches in a vase in the archive file. 3d max 2014 file, obj, fbx, vray material, texture, preview gridMountain Castle Retreat Kit bash! 2 Tiled textures provided !Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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