Bridge in woods with lights

Bridge in woods with lights
Product details
3d scene of a small wooden bridge in a park created in Blender 2.81 Preview images rendered with Cycles. Animation rendered with EEVEE. Vertices : 1.525.715 , Polygons : 1.406.935 ( mostly quads ) Unit system : metric ( centimeters, degrees ) UV unwrapped ( non-overlapping ) Files included: .blend .dae .fbx .obj .abc and preview images, animation, materials, textures, hdri.
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| Settings | Bridge in woods with lights remove | Maple-tree 13 remove | Collection plant vol 164 remove | River Mountains Scene remove | Wood System remove | indoor plant - set 23 remove |
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| Name | Bridge in woods with lights remove | Maple-tree 13 remove | Collection plant vol 164 remove | River Mountains Scene remove | Wood System remove | indoor plant - set 23 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2223190 | 3065753 | 3012252 | 3772277 | 993729 | 4686665 |
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| Price | $30.00 | $9.00 | $7.90 | $44.00 | $30.00 | $5.99 |
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| Description | ||||||
| Content | 3d scene of a small wooden bridge in a park created in Blender 2.81 Preview images rendered with Cycles. Animation rendered with EEVEE. Vertices : 1.525.715 , Polygons : 1.406.935 ( mostly quads ) Unit system : metric ( centimeters, degrees ) UV unwrapped ( non-overlapping ) Files included: .blend .dae .fbx .obj .abc and preview images, animation, materials, textures, hdri. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 |
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