Brumble Tunnel Close-Up

$35.00
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Brumble Tunnel Close-Up

Brumble Tunnel Close-Up

$35.00

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This scene, crafted in Blender 3.6, depicts a bramble tunnel using the Botaniq and Graswald add-ons. The environment immerses the viewer in a dense, overgrown tunnel of brambles, where thorny vines and wild vegetation intertwine to create a natural passage. The foreground showcases a monarch butterfly, perched on a large green bramble leaf, basking in soft sunlight that filters through the foliage. The Botaniq add-on was used to generate the varied plant life. The Graswald add-on brings further realism to the scene, adding small twigs, scattered branches, and ground cover, capturing the untamed, rugged nature of a bramble-filled forest. The tunnel-like effect is achieved by layering the vegetation, with leaves and vines closing in from above, creating a sense of enclosure and depth. The lighting is subtle, illuminating the butterfly and nearby leaves while casting soft shadows, adding to the secluded, tranquil atmosphere of the bramble tunnel.

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SettingsBrumble Tunnel Close-Up removeScottish Highland with grass and moss removeMiscanthus Sinensis removeSmall Scene 2 removeGrass Patches Green Meadow remove3D Grass collection vol01 remove
NameBrumble Tunnel Close-Up removeScottish Highland with grass and moss removeMiscanthus Sinensis removeSmall Scene 2 removeGrass Patches Green Meadow remove3D Grass collection vol01 remove
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ContentThis scene, crafted in Blender 3.6, depicts a bramble tunnel using the Botaniq and Graswald add-ons. The environment immerses the viewer in a dense, overgrown tunnel of brambles, where thorny vines and wild vegetation intertwine to create a natural passage. The foreground showcases a monarch butterfly, perched on a large green bramble leaf, basking in soft sunlight that filters through the foliage. The Botaniq add-on was used to generate the varied plant life. The Graswald add-on brings further realism to the scene, adding small twigs, scattered branches, and ground cover, capturing the untamed, rugged nature of a bramble-filled forest. The tunnel-like effect is achieved by layering the vegetation, with leaves and vines closing in from above, creating a sense of enclosure and depth. The lighting is subtle, illuminating the butterfly and nearby leaves while casting soft shadows, adding to the secluded, tranquil atmosphere of the bramble tunnel.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Miscanthus Sinensis ornamental grass in 3 different variations. Height ca 1,6m In archive you will find original max 2018 file as well as 2015 resave for users with older 3dsmax Other file formats include .obj and .fbx with scanline standard materials Materials and renders created in Corona 4Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. *Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048
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