Canyon Cliff 05

Canyon Cliff 05
Product details
This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment.
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| Settings | Canyon Cliff 05 remove | Beach Sand model for 3D printing remove | Meadow Grass 02 remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove | Ficus Microcarpa in Steel Planter remove |
|---|---|---|---|---|---|---|
| Name | Canyon Cliff 05 remove | Beach Sand model for 3D printing remove | Meadow Grass 02 remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove | Ficus Microcarpa in Steel Planter remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2993723 | 3830554 | 3723404 | 991304 | 2127354 | 3899674 |
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| Price | $15.00 | $6.99 | $10.00 | $10.00 | $20.00 | $2.00 |
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| Content | This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment. | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Name: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names |
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