Canyon Cliff 05

Canyon Cliff 05
Product details
This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment.
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Quick Comparison
| Settings | Canyon Cliff 05 remove | Dark Drake King Lizard Statue guardian priestesses remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Ground Leaves Pack remove | Bougainvillea collection 03 remove |
|---|---|---|---|---|---|---|
| Name | Canyon Cliff 05 remove | Dark Drake King Lizard Statue guardian priestesses remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Ground Leaves Pack remove | Bougainvillea collection 03 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2993723 | 3726047 | 3358147 | 991304 | 2427667 | 2618019 |
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| Price | $15.00 | $13.00 | $19.99 | $10.00 | $4.00 | $10.00 |
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| Content | This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment. | Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX |
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