Canyon Cliff 05

$15.00
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Canyon Cliff 05

Canyon Cliff 05

$15.00

Product details

This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment.

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SettingsCanyon Cliff 05 removeGreen Mountain Pack removeTower Italian removeBougainvillea collection 03 removeFicus Microcarpa in Steel Planter removeScottish Highland with grass and moss remove
NameCanyon Cliff 05 removeGreen Mountain Pack removeTower Italian removeBougainvillea collection 03 removeFicus Microcarpa in Steel Planter removeScottish Highland with grass and moss remove
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SKU29937238688773070335261801938996741893583
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ContentThis model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment.4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Tower Italian 3d model!Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique namesScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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