Car Lighting Scene 3D Blender File Textured FBX File

$12.00
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Car Lighting Scene 3D Blender File Textured FBX File

Car Lighting Scene 3D Blender File Textured FBX File

$12.00

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Camera angles are ready. You can place your car and render. Textures from Quixel Bridge and TexturesCom. Highly quailty and optimized project for Custom Use. Features: Quality assets Game Ready Blender Ready Blend & Fbx files included Car not included (Just Added For Visualisation Purposes) Notes: You will not have to combine the models, its already set up. This is a ready project for custom use and renders. Blender and has PBR textures packed in the file, so there won’t be any problem with textures. The project has no copyright issues and can be used for Commercial Use. Supports all versions of Blender. If you are experiencing a crash when you open the file, upgrade your current version to Blender 3.5 and try again. Blender, Unreal Engine, Cinema 4D and 3D Max. If any trouble occurs, you can send me a message. The project has no copyright issues and can be used for Commercial Use. If you like the project, you can support me by commenting and giving a star! Thank you for purchasing!

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SettingsCar Lighting Scene 3D Blender File Textured FBX File removeBlubberfish glass ball removeWooden pergola with hanging sofa removeDark Drake King Lizard Statue guardian priestesses removeGrey Mangrove removeGrass Forest V 1 remove
NameCar Lighting Scene 3D Blender File Textured FBX File removeBlubberfish glass ball removeWooden pergola with hanging sofa removeDark Drake King Lizard Statue guardian priestesses removeGrey Mangrove removeGrass Forest V 1 remove
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ContentCamera angles are ready. You can place your car and render. Textures from Quixel Bridge and TexturesCom. Highly quailty and optimized project for Custom Use. Features: Quality assets Game Ready Blender Ready Blend & Fbx files included Car not included (Just Added For Visualisation Purposes) Notes: You will not have to combine the models, its already set up. This is a ready project for custom use and renders. Blender and has PBR textures packed in the file, so there won't be any problem with textures. The project has no copyright issues and can be used for Commercial Use. Supports all versions of Blender. If you are experiencing a crash when you open the file, upgrade your current version to Blender 3.5 and try again. Blender, Unreal Engine, Cinema 4D and 3D Max. If any trouble occurs, you can send me a message. The project has no copyright issues and can be used for Commercial Use. If you like the project, you can support me by commenting and giving a star! Thank you for purchasing!Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedDetail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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