Car Lighting Scene 3D Blender File Textured FBX File

$12.00
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Car Lighting Scene 3D Blender File Textured FBX File

Car Lighting Scene 3D Blender File Textured FBX File

$12.00

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Camera angles are ready. You can place your car and render. Textures from Quixel Bridge and TexturesCom. Highly quailty and optimized project for Custom Use. Features: Quality assets Game Ready Blender Ready Blend & Fbx files included Car not included (Just Added For Visualisation Purposes) Notes: You will not have to combine the models, its already set up. This is a ready project for custom use and renders. Blender and has PBR textures packed in the file, so there won’t be any problem with textures. The project has no copyright issues and can be used for Commercial Use. Supports all versions of Blender. If you are experiencing a crash when you open the file, upgrade your current version to Blender 3.5 and try again. Blender, Unreal Engine, Cinema 4D and 3D Max. If any trouble occurs, you can send me a message. The project has no copyright issues and can be used for Commercial Use. If you like the project, you can support me by commenting and giving a star! Thank you for purchasing!

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SettingsCar Lighting Scene 3D Blender File Textured FBX File removeGround Leaves Pack removeBougainvillea collection 03 removeWooden pergola with hanging sofa removeDeer stag removeGrass Forest V 1 remove
NameCar Lighting Scene 3D Blender File Textured FBX File removeGround Leaves Pack removeBougainvillea collection 03 removeWooden pergola with hanging sofa removeDeer stag removeGrass Forest V 1 remove
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ContentCamera angles are ready. You can place your car and render. Textures from Quixel Bridge and TexturesCom. Highly quailty and optimized project for Custom Use. Features: Quality assets Game Ready Blender Ready Blend & Fbx files included Car not included (Just Added For Visualisation Purposes) Notes: You will not have to combine the models, its already set up. This is a ready project for custom use and renders. Blender and has PBR textures packed in the file, so there won't be any problem with textures. The project has no copyright issues and can be used for Commercial Use. Supports all versions of Blender. If you are experiencing a crash when you open the file, upgrade your current version to Blender 3.5 and try again. Blender, Unreal Engine, Cinema 4D and 3D Max. If any trouble occurs, you can send me a message. The project has no copyright issues and can be used for Commercial Use. If you like the project, you can support me by commenting and giving a star! Thank you for purchasing!Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXPergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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