Cave constructor

$30.00
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Cave constructor

Cave constructor

$30.00

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Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048×2048. Triangles count (by asset groups): Walls elements – 22100 tris Ceiling elements – 8250 tris Floor elements – 9800 tris Stalactites – 3700 tris Stalactite strips – 1600 tris Stalagmites – 9800 tris Little stalagmites – 390 tris

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SettingsCave constructor removeSeagrape Coccoloba uvifera removeDeer stag removeBlubberfish glass ball removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
NameCave constructor removeSeagrape Coccoloba uvifera removeDeer stag removeBlubberfish glass ball removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
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ContentHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisheight 2,4m polys 672883 verts 407960 FBX file 3 different plantsRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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