Chestnut-tree 01 H5-6m

$29.00
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Chestnut-tree 01 H5-6m

Chestnut-tree 01 H5-6m

$29.00

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There are 7 flowering trees in the scene. Height of trees 5m – 6.6m Set includes: (1) Chestnut_0101 (5m) (2) Chestnut_0102 (5m) (3) Chestnut_0103 (5.7m) (4) Chestnut_0104 (5.5m) (5) Chestnut_0105 (5.5m) (6) Chestnut_0106 (7m) (7) Chestnut_0107 (6.6m) Leaves and petals using opacity map. Bark material using a displacement map and is included by default. Have a nice use!

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SettingsChestnut-tree 01 H5-6m removeIndoor plant - set 27 removeCollection plant vol 164 removeCeiba Pentandra Two tree set removeRiver Mountains Scene removeoutdoor garden tree plant013 collection remove
NameChestnut-tree 01 H5-6m removeIndoor plant - set 27 removeCollection plant vol 164 removeCeiba Pentandra Two tree set removeRiver Mountains Scene removeoutdoor garden tree plant013 collection remove
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SKU252008046897133012252355523737722774702431
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ContentThere are 7 flowering trees in the scene. Height of trees 5m - 6.6m Set includes: (1) Chestnut_0101 (5m) (2) Chestnut_0102 (5m) (3) Chestnut_0103 (5.7m) (4) Chestnut_0104 (5.5m) (5) Chestnut_0105 (5.5m) (6) Chestnut_0106 (7m) (7) Chestnut_0107 (6.6m) Leaves and petals using opacity map. Bark material using a displacement map and is included by default. Have a nice use!Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youThis collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.
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