Cliff lowpoly V01

$6.00
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Cliff lowpoly V01

Cliff lowpoly V01

$6.00

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Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. This is Cliff lowpoly V01. It is cartoon props for animation and game. Model clean topology based on quads and completely UVunwrapped. The model is pretty low polygon. I also have a other animal models. much more. You can view in my profile. Features: Verts : 5047 Edges : 10204 Faces : 5159 Tris : 10090 UVs : 5296 File format: Maya 2018 (.ma .mb) FBX Obj 3DS MAX 2018 DAE Texture: 2048*2048 .png / 6 Textures BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah

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SettingsCliff lowpoly V01 removePlants collection 949 removeMaple-tree 13 removePlants Carpinus Betulus removeRiver Mountains Scene removeOutdoor Plants 2 remove
NameCliff lowpoly V01 removePlants collection 949 removeMaple-tree 13 removePlants Carpinus Betulus removeRiver Mountains Scene removeOutdoor Plants 2 remove
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SKU334008545258563065753463878137722774567298
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ContentPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. This is Cliff lowpoly V01. It is cartoon props for animation and game. Model clean topology based on quads and completely UVunwrapped. The model is pretty low polygon. I also have a other animal models. much more. You can view in my profile. Features: Verts : 5047 Edges : 10204 Faces : 5159 Tris : 10090 UVs : 5296 File format: Maya 2018 (.ma .mb) FBX Obj 3DS MAX 2018 DAE Texture: 2048*2048 .png / 6 Textures BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahHigh quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Polys: 1393520 Verts: 2018566
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