clouds – 3D Volumetric cloud

$12.99
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clouds - 3D Volumetric cloud

clouds – 3D Volumetric cloud

$12.99

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Realistic 3d volumetric cloud. 3ds Max files is already included with the VDB data loaded using VolumeGrid from VRay and Coronarender engine. All the shading and lighting its been already done. You can rotate or scale it to get the shape you want. In the archive: -3Dsmax 2016 (Corona + Vray) and VDB format Get VDB data ready to use in any 3d software (3dsmax, maya, houdini, cinema4d) You can tweak the look really easily by changing the density, color and shadows. And full description on Corona’s website : https://coronarenderer.freshdesk.com/support/solutions/articles/12000045276-how-to-use-the-corona-volume-grid-

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Settingsclouds - 3D Volumetric cloud removeChristmas wreath with toys and pine cones removeAcrylic Vase with Philodendron removeBlubberfish glass ball removeGrass Forest V 1 removeScottish Highland with grass and moss remove
Nameclouds - 3D Volumetric cloud removeChristmas wreath with toys and pine cones removeAcrylic Vase with Philodendron removeBlubberfish glass ball removeGrass Forest V 1 removeScottish Highland with grass and moss remove
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SKU24201622698348364125533581479913041893583
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ContentRealistic 3d volumetric cloud. 3ds Max files is already included with the VDB data loaded using VolumeGrid from VRay and Coronarender engine. All the shading and lighting its been already done. You can rotate or scale it to get the shape you want. In the archive: -3Dsmax 2016 (Corona + Vray) and VDB format Get VDB data ready to use in any 3d software (3dsmax, maya, houdini, cinema4d) You can tweak the look really easily by changing the density, color and shadows. And full description on Corona's website : https://coronarenderer.freshdesk.com/support/solutions/articles/12000045276-how-to-use-the-corona-volume-grid-Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2Acrylic Vase with Philodendron. This 3d model Acrylic Vase with Philodendron has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software. *IMPORTANT NOTICE: PLEASE MAKE SURE THAT YOU'VE GOT THE LATEST VERSION OF ARCHIVING SOFTWARE. NOT ALL OF OUR PRODUCTS INCLUDE MTL FILE WITH OBJ AT THE MOMENT, BUT YOU CAN REQUEST AND WE PREPARE IT AS SOON AS POSSIBLE. Note: The product comes without scene, camera or lights, include only 3dmodel. Camera and lights setting include only for primary view on all Beinspirations. Polygons: 129461 Vertices: 139095 File formats available on request: 3dmax * Corona 3dmax * Vray OBJ Cinema4D + Corona FBX Hope you like it! Also check out my other models, just click on my user name to see complete gallery or on our website.Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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