collection of bushes vol 164-Blender

collection of bushes vol 164-Blender
Product details
collection of bushes vol 164-Blender Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included All textures are in archive file. All materials: PBR. Polys (Total): 572116 Verts (Total): 1035858 ————> To visit our store, refer to the following address *: https://www.cgtrader.com/plant-jimi Thank you so much for visiting my store. Enjoy using this model.
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Quick Comparison
| Settings | collection of bushes vol 164-Blender remove | Optimized Nature Collection remove | Small Scene 2 remove | Shrubs Collection vol 241-Blender remove | Mountain landscape remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | collection of bushes vol 164-Blender remove | Optimized Nature Collection remove | Small Scene 2 remove | Shrubs Collection vol 241-Blender remove | Mountain landscape remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4917133 | 4816087 | 2871056 | 5210011 | 4658540 | 1893583 |
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| Price | $6.95 | $39.99 | $8.00 | $12.00 | $25.00 | $25.00 |
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| Content | collection of bushes vol 164-Blender Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included All textures are in archive file. All materials: PBR. Polys (Total): 572116 Verts (Total): 1035858 ------------> To visit our store, refer to the following address *: https://www.cgtrader.com/plant-jimi Thank you so much for visiting my store. Enjoy using this model. | Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/ | Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. * | Shrubs Collection vol 241-Blender Embark on a visual journey with these intricately crafted 3D natural shrub models. Immerse yourself in the beauty of virtual reality with these 16 stunning nature-inspired assets, meticulously designed with precision. Elevate your projects and storytelling with these high-quality models created using advanced rendering techniques. Enhance your designs with a touch of realism and bring nature's beauty into your creative endeavors. There are 16 different shrubs in archive. All textures are packed Materials: PBR Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included Polygons (Total): 1941703 Vertices (Total): 4935590 To access the 3dsmax file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/shrubs-collection-vol-241 | Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory. | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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