Corals 2 and plants

$26.00
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Corals 2 and plants

Corals 2 and plants

$26.00

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Here you can find a lot of corals, shels, seaweeds and starfishes. All seaweeds have vertex colors for animation by vertex shader.

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SettingsCorals 2 and plants removePedal boat removeDark Drake King Lizard Statue guardian priestesses removeFicus Microcarpa in Steel Planter removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
NameCorals 2 and plants removePedal boat removeDark Drake King Lizard Statue guardian priestesses removeFicus Microcarpa in Steel Planter removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
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SKU26240853157507372604738996749913043830554
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ContentHere you can find a lot of corals, shels, seaweeds and starfishes. All seaweeds have vertex colors for animation by vertex shader.Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesDark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique namesLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!
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