Cornus kousa -Chinese Dogwood – Kousa Dogwood

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Cornus kousa -Chinese Dogwood - Kousa Dogwood

Cornus kousa -Chinese Dogwood – Kousa Dogwood

$7.00

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In the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) OBJ (Standard) Textures

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SettingsCornus kousa -Chinese Dogwood - Kousa Dogwood removeBoat Scene removeOld tree removeAfrican Acacia Tree-S8 removeHollywood Juniper Tree - Chinese Banyan Tree Bundle removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove
NameCornus kousa -Chinese Dogwood - Kousa Dogwood removeBoat Scene removeOld tree removeAfrican Acacia Tree-S8 removeHollywood Juniper Tree - Chinese Banyan Tree Bundle removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove
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SKU328814525699584418004467987644143014597497
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ContentIn the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) OBJ (Standard) TexturesScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.Acacia, (genus Acacia), genus of about 160 species of trees and shrubs in the pea family (Fabaceae). Acacias are native to tropical and subtropical regions of the world, particularly Australia (where they are called wattles) and Africa, where they are well-known landmarks on the veld and savanna. 3D format: FBX Uploaded Size: 10.1M Image formats :jpg(23) Triangles: 275.2k Vertices :163.4k PBR :No Textures:11 Materials :4 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: NoFeatures: Two Trees Included: Hollywood Juniper Tree & Chinese Banyan Tree 17% OFF for twin bundles Vray & Corona Render Engine Ready OBJ, FBX & Max Format 3DS Max 2015 Optimized Clean Topology Up to 99% Quad Unwrapped Overlapping Real-World Scale Transformed into zero Grouped Objects Named Materials Named Up to 4K Textures map You could purchase separately the tree models on the market, twin bundle you get discount. The models are not super low poly for mobile games with low res requirements but are not so high poly too. We made plants low poly for standard gamings which still are beautiful and have enough details, yet not so dense. Trees & Plants made PBR (Physically Based Renderer_ Standard which you could use in all standard game engines such as Unreal Engine, Cry Engine, Unity, etc. Also, you could use them in all standard 3D applications such as 3D Studio Max, Maya, Cinema 4D, Blender, Zbrush, Mudbox, Houdini, etc. Textures used overlapping to avoid getting oversize and is standard 4K and square. Files available for 3DS Max with Corona render engine and V-Ray render engine. Also, provided OBJ format with standards which you could use on any 3D application which supports that format. If you have any questions or difficulty, don't hesitate and contact us. Best Regards. DATEC Studio.Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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