Dark Horror Cliffs 5
$9.00
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Dark Horror Cliffs 5
$9.00
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Product details
Dark Horror Cliffs 5 3D!
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Quick Comparison
| Settings | Dark Horror Cliffs 5 remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Cornus tree remove | Grey Mangrove remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Dark Horror Cliffs 5 remove | Blubberfish glass ball remove | Grass Forest V 1 remove | Cornus tree remove | Grey Mangrove remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4128246 | 3358147 | 991304 | 4251405 | 1847434 | 1893583 |
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| Price | $9.00 | $19.99 | $10.00 | $8.00 | $30.00 | $25.00 |
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| Content | Dark Horror Cliffs 5 3D! | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset. | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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