Dead Forest

$10.00
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Dead Forest

Dead Forest

$10.00

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DeadForest is a pack with 50 separated assets and texture for build your full envirronement ready for videogame 🙂 12 trees 6 plant versions and 1 roots 11 house elements (Wall, wall with doorway, corner, door, roof, roof corner, roof plane, interior walls, stairs) 1 chair, 1 table, 1 carpet

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SettingsDead Forest removePlants collection 949 removePlants collection 683 removeRiver Mountains Scene removePinus sylvestris collection removeWood System remove
NameDead Forest removePlants collection 949 removePlants collection 683 removeRiver Mountains Scene removePinus sylvestris collection removeWood System remove
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SKU25512474525856373962637722774125249993729
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ContentDeadForest is a pack with 50 separated assets and texture for build your full envirronement ready for videogame :) 12 trees 6 plant versions and 1 roots 11 house elements (Wall, wall with doorway, corner, door, roof, roof corner, roof plane, interior walls, stairs) 1 chair, 1 table, 1 carpetHigh quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.This collection contais 14 pine trees in addintion.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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