Decorative animal statues

$40.00
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Decorative animal statues

Decorative animal statues

$40.00

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Statues for interiors and exteriors. Good luck with your projects! Kare-design Vray_Displacement Fbx_Obj 3ds max 2014

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SettingsDecorative animal statues removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeBeach Sand model for 3D printing removeScottish Highland with grass and moss removeGrass Forest V 1 remove
NameDecorative animal statues removeSagebrush branch of twigs removeMountain Castle Retreat Kit bash 2 removeBeach Sand model for 3D printing removeScottish Highland with grass and moss removeGrass Forest V 1 remove
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SKU29652002388802405043538305541893583991304
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ContentStatues for interiors and exteriors. Good luck with your projects! Kare-design Vray_Displacement Fbx_Obj 3ds max 2014Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsMountain Castle Retreat Kit bash! 2 Tiled textures provided !This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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