Decorative animal statues

$40.00
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Decorative animal statues

Decorative animal statues

$40.00

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Statues for interiors and exteriors. Good luck with your projects! Kare-design Vray_Displacement Fbx_Obj 3ds max 2014

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SettingsDecorative animal statues removeTower Italian removeMeadow Grass 02 removePot Plant Collection removeBlubberfish glass ball removeScottish Highland with grass and moss remove
NameDecorative animal statues removeTower Italian removeMeadow Grass 02 removePot Plant Collection removeBlubberfish glass ball removeScottish Highland with grass and moss remove
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SKU296520030703353723404297646333581471893583
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ContentStatues for interiors and exteriors. Good luck with your projects! Kare-design Vray_Displacement Fbx_Obj 3ds max 2014Tower Italian 3d model!Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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