Decorative Vase 430 001
$10.00
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Decorative Vase 430 001
$10.00
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Product details
Decorative Vase_ 430_001 ( And it continues ) Polygons :103.603 Vertices : 105.138 PLATFORMS: 3ds Max + Corona (.max) 3ds Max + VRay (.max) OBJ/FBX export formats 3DS MAX VERSION: 2016
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| Settings | Decorative Vase 430 001 remove | Mountain Castle Retreat Kit bash 2 remove | Cave constructor remove | Bougainvillea collection 03 remove | Scottish Highland with grass and moss remove | Tower Italian remove |
|---|---|---|---|---|---|---|
| Name | Decorative Vase 430 001 remove | Mountain Castle Retreat Kit bash 2 remove | Cave constructor remove | Bougainvillea collection 03 remove | Scottish Highland with grass and moss remove | Tower Italian remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3192107 | 4050435 | 971439 | 2618019 | 1893583 | 3070335 |
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| Price | $10.00 | $15.00 | $30.00 | $10.00 | $25.00 | $3.00 |
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| Content | Decorative Vase_ 430_001 ( And it continues ) Polygons :103.603 Vertices : 105.138 PLATFORMS: 3ds Max + Corona (.max) 3ds Max + VRay (.max) OBJ/FBX export formats 3DS MAX VERSION: 2016 | Mountain Castle Retreat Kit bash! 2 Tiled textures provided ! | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Tower Italian 3d model! |
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