Deer Rig

Deer Rig
Product details
Deer stag high quality 3d Model with texture and rig. Detailed model with texturing Fully Rig model Model is fully UV unwrapped, textured with edited materials Character can be scaled up or down to merge into your scene. No special plugin needed to open scene. All colors can be easily modified. Model Format – 3DS MAX – 2018 Autodesk maya – 2018 Blender file Fbx Added to Obj Added to Dae Added to Texture colors can be easily modified Model is separated not combined for easy selection
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Quick Comparison
| Settings | Deer Rig remove | Blubberfish glass ball remove | Deer stag remove | Cave constructor remove | Scottish Highland with grass and moss remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Deer Rig remove | Blubberfish glass ball remove | Deer stag remove | Cave constructor remove | Scottish Highland with grass and moss remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3604929 | 3358147 | 2927331 | 971439 | 1893583 | 991304 |
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| Price | $25.00 | $19.99 | $7.00 | $30.00 | $25.00 | $10.00 |
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| Description | ||||||
| Content | Deer stag high quality 3d Model with texture and rig. Detailed model with texturing Fully Rig model Model is fully UV unwrapped, textured with edited materials Character can be scaled up or down to merge into your scene. No special plugin needed to open scene. All colors can be easily modified. Model Format - 3DS MAX - 2018 Autodesk maya - 2018 Blender file Fbx Added to Obj Added to Dae Added to Texture colors can be easily modified Model is separated not combined for easy selection | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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