Deer Skull Trophy 2

$39.00
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Deer Skull Trophy 2

Deer Skull Trophy 2

$39.00

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A DETAILED 3D MODEL OF A WALL-MOUNTED DEER SKULL TROPHY: Scene Information This is a 3d scan of a physical model The scene is prepared for V-Ray The preview images are render outputs The system unit is [cm] The images were rendered with V-Ray 3.50.03 The very bottom of the asset is sliced and cut off to create a flat surface This is due to the nature of scanning the asset Geometry The stack of the model is collapsed The model is high res and ready for closeups All objects are named and organized with layers Materials The scene uses V-Ray materials All maps are in the 3ds Max zipfile Light setup The studio light setup is included Formats 3ds Max 2014 FBX OBJ Please check out my catalogue for more hires and realistic models If you like this model I would kindly ask you to rate it This is a computer generated 3d model – it is not a real life object.

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SettingsDeer Skull Trophy 2 removeWood System removePinus sylvestris collection removePlants collection 683 removeOutdoor Plants 2 removeRiver Mountains Scene remove
NameDeer Skull Trophy 2 removeWood System removePinus sylvestris collection removePlants collection 683 removeOutdoor Plants 2 removeRiver Mountains Scene remove
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SKU39209039937294125249373962645672983772277
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ContentA DETAILED 3D MODEL OF A WALL-MOUNTED DEER SKULL TROPHY: Scene Information This is a 3d scan of a physical model The scene is prepared for V-Ray The preview images are render outputs The system unit is [cm] The images were rendered with V-Ray 3.50.03 The very bottom of the asset is sliced and cut off to create a flat surface This is due to the nature of scanning the asset Geometry The stack of the model is collapsed The model is high res and ready for closeups All objects are named and organized with layers Materials The scene uses V-Ray materials All maps are in the 3ds Max zipfile Light setup The studio light setup is included Formats 3ds Max 2014 FBX OBJ Please check out my catalogue for more hires and realistic models If you like this model I would kindly ask you to rate it This is a computer generated 3d model - it is not a real life object.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedThis collection contais 14 pine trees in addintion.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Polys: 1393520 Verts: 2018566River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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