Desert Mountain

Desert Mountain
Product details
Desert Mountain Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: OBJ and FBX File LOD1 Faces: 25600 Vertices: 25921 LOD2 Faces: 102400 Vertices: 103041 Textures: PNG (.png)- 8192×8192 Diffuse, Normal (for every LOD), Heigth (for every LOD), Roughness Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an Maya ASCII File The 3 cover Images was rendered and composed. The Background Sky is only an Image The Mountains in the Background are duplicates of the mainmesh. The other pictures was rendered with viewport 2.0 I hope you like it! please leave a positive rating 🙂 Thanks
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Quick Comparison
| Settings | Desert Mountain remove | Maple-tree 13 remove | Landscape 92 remove | Night park remove | River Mountains Scene remove | Wasteland Mountain Landscape remove |
|---|---|---|---|---|---|---|
| Name | Desert Mountain remove | Maple-tree 13 remove | Landscape 92 remove | Night park remove | River Mountains Scene remove | Wasteland Mountain Landscape remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3026798 | 3065753 | 4702578 | 4701193 | 3772277 | 2114218 |
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| Price | $10.00 | $9.00 | $29.00 | $2.00 | $44.00 | $10.00 |
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| Content | Desert Mountain Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: OBJ and FBX File LOD1 Faces: 25600 Vertices: 25921 LOD2 Faces: 102400 Vertices: 103041 Textures: PNG (.png)- 8192x8192 Diffuse, Normal (for every LOD), Heigth (for every LOD), Roughness Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an Maya ASCII File The 3 cover Images was rendered and composed. The Background Sky is only an Image The Mountains in the Background are duplicates of the mainmesh. The other pictures was rendered with viewport 2.0 I hope you like it! please leave a positive rating :) Thanks | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | Detailed 3d model of the 4x4 km Landscape with 3 detailed 8x8k maps: Diffuse Normal Height | Native file by Blender import some object from .skp | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Wasteland Mountain Landscape 3d model made with 3Dmax and Vray. High poly mesh with 2 diffuse maps for different look variations 2000x2000px Texture 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders. |
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