Detailed Canyon Model – Grass

$10.00
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Detailed Canyon Model - Grass

Detailed Canyon Model – Grass

$10.00

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A detailed canyon model to use in your scenes for realistic renders. Can be used to represent a valley or canyon in a lush green environment. Comes with 8K diffuse, normal and specular maps. OBJ format. Desert Canyon version available here: https://www.cgtrader.com/3d-models/exterior/landscape/detailed-canyon-model

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SettingsDetailed Canyon Model - Grass removeLandscape 92 removeWasteland Mountain Landscape removeRiver Mountains Scene removeGreen Mountain Pack removeScottish Highland with grass and moss remove
NameDetailed Canyon Model - Grass removeLandscape 92 removeWasteland Mountain Landscape removeRiver Mountains Scene removeGreen Mountain Pack removeScottish Highland with grass and moss remove
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ContentA detailed canyon model to use in your scenes for realistic renders. Can be used to represent a valley or canyon in a lush green environment. Comes with 8K diffuse, normal and specular maps. OBJ format. Desert Canyon version available here: https://www.cgtrader.com/3d-models/exterior/landscape/detailed-canyon-modelDetailed 3d model of the 4x4 km Landscape with 3 detailed 8x8k maps: Diffuse Normal HeightWasteland Mountain Landscape 3d model made with 3Dmax and Vray. High poly mesh with 2 diffuse maps for different look variations 2000x2000px Texture 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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