Detailed Canyon Model

$10.00
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Detailed Canyon Model

Detailed Canyon Model

$10.00

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Detailed Canyon Model is a detailed 3D model to use in your scenes for realistic renders. Can be used to represent a desert on Earth, or a rocky canyon on Mars… the possibilities aren’t endless. Comes with 8K diffuse, normal and specular maps. OBJ, FBX and Blend (3.2.0) formats. *Thanks for checking out this item! There will be more terrain models and environment packs coming soon, so stay tuned for more great models… but please drop me a message if you’d like to see anything specific. *

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SettingsDetailed Canyon Model removePlants collection 683 removeBoat Scene removeWood System removeDesert Cliffs removeGrass Patches Green Meadow remove
NameDetailed Canyon Model removePlants collection 683 removeBoat Scene removeWood System removeDesert Cliffs removeGrass Patches Green Meadow remove
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ContentDetailed Canyon Model is a detailed 3D model to use in your scenes for realistic renders. Can be used to represent a desert on Earth, or a rocky canyon on Mars... the possibilities aren't endless. Comes with 8K diffuse, normal and specular maps. OBJ, FBX and Blend (3.2.0) formats. *Thanks for checking out this item! There will be more terrain models and environment packs coming soon, so stay tuned for more great models... but please drop me a message if you'd like to see anything specific. *High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz39 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedDesert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
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