Detailed Canyon Model

$10.00
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Detailed Canyon Model

Detailed Canyon Model

$10.00

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Detailed Canyon Model is a detailed 3D model to use in your scenes for realistic renders. Can be used to represent a desert on Earth, or a rocky canyon on Mars… the possibilities aren’t endless. Comes with 8K diffuse, normal and specular maps. OBJ, FBX and Blend (3.2.0) formats. *Thanks for checking out this item! There will be more terrain models and environment packs coming soon, so stay tuned for more great models… but please drop me a message if you’d like to see anything specific. *

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SettingsDetailed Canyon Model removeMaple-tree 13 removeGrassy Hills Mountains Landscape removeScottish Highland with grass and moss removeGrass Patches Green Meadow removeForest Scene remove
NameDetailed Canyon Model removeMaple-tree 13 removeGrassy Hills Mountains Landscape removeScottish Highland with grass and moss removeGrass Patches Green Meadow removeForest Scene remove
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ContentDetailed Canyon Model is a detailed 3D model to use in your scenes for realistic renders. Can be used to represent a desert on Earth, or a rocky canyon on Mars... the possibilities aren't endless. Comes with 8K diffuse, normal and specular maps. OBJ, FBX and Blend (3.2.0) formats. *Thanks for checking out this item! There will be more terrain models and environment packs coming soon, so stay tuned for more great models... but please drop me a message if you'd like to see anything specific. *There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.It took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris.
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