dog dalmatain spotty dog

dog dalmatain spotty dog
Product details
Notice: The scene includes one dog model which used 2 textures: diffuse & normal map. The texture size are:2048*2048,PNG format. Rigged & animated. The animation is 2200 frames long ,it includes: bark,idle,jump,look,shit,pee,sit,walk… Five file formats: 3ds Max 2014Blender 2.93C4D R19Maya 2014FBX.
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| Settings | dog dalmatain spotty dog remove | Cave constructor remove | hallway modern entryway with walls and orange ottoman remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove |
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| Name | dog dalmatain spotty dog remove | Cave constructor remove | hallway modern entryway with walls and orange ottoman remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 1891100 | 971439 | 956756 | 991304 | 3830554 | 3358147 |
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| Price | $28.00 | $30.00 | $25.00 | $10.00 | $6.99 | $19.99 |
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| Content | Notice: The scene includes one dog model which used 2 textures: diffuse & normal map. The texture size are:2048*2048,PNG format. Rigged & animated. The animation is 2200 frames long ,it includes: bark,idle,jump,look,shit,pee,sit,walk... Five file formats: 3ds Max 2014Blender 2.93C4D R19Maya 2014FBX. | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBX | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! |
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