dog dalmatain spotty dog

$28.00
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dog dalmatain spotty dog

dog dalmatain spotty dog

$28.00

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Notice: The scene includes one dog model which used 2 textures: diffuse & normal map. The texture size are:2048*2048,PNG format. Rigged & animated. The animation is 2200 frames long ,it includes: bark,idle,jump,look,shit,pee,sit,walk… Five file formats: 3ds Max 2014Blender 2.93C4D R19Maya 2014FBX.

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Settingsdog dalmatain spotty dog removeRyegrass Meadow Patch removeCave constructor removeGrass Forest V 1 removehallway modern entryway with walls and orange ottoman removeMeadow Grass 02 remove
Namedog dalmatain spotty dog removeRyegrass Meadow Patch removeCave constructor removeGrass Forest V 1 removehallway modern entryway with walls and orange ottoman removeMeadow Grass 02 remove
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ContentNotice: The scene includes one dog model which used 2 textures: diffuse & normal map. The texture size are:2048*2048,PNG format. Rigged & animated. The animation is 2200 frames long ,it includes: bark,idle,jump,look,shit,pee,sit,walk... Five file formats: 3ds Max 2014Blender 2.93C4D R19Maya 2014FBX.Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapName: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBXPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351
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