Elk for 3D Printing

Elk for 3D Printing
Product details
Created in Zbrush. Model is watertight. The model is 10 cm/3.9 inches high, which you can resize in any 3D software. There’s also a PRE-SUPPORTED version! It’s around 21cm/8 inches high. This version is cut and hollowed in three body parts and a halved base. You can see the printed vesion in the images. Thanks and happy printing! 🙂
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Quick Comparison
| Settings | Elk for 3D Printing remove | 3D High Detailed Forest Lake Scene - Model remove | Outdoor Plants 2 remove | Wood System remove | River Mountains Scene remove | Collection plant vol 164 remove |
|---|---|---|---|---|---|---|
| Name | Elk for 3D Printing remove | 3D High Detailed Forest Lake Scene - Model remove | Outdoor Plants 2 remove | Wood System remove | River Mountains Scene remove | Collection plant vol 164 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3610114 | 4125239 | 4567298 | 993729 | 3772277 | 3012252 |
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| Price | $9.99 | $120.00 | $12.00 | $30.00 | $44.00 | $7.90 |
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| Description | ||||||
| Content | Created in Zbrush. Model is watertight. The model is 10 cm/3.9 inches high, which you can resize in any 3D software. There's also a PRE-SUPPORTED version! It's around 21cm/8 inches high. This version is cut and hollowed in three body parts and a halved base. You can see the printed vesion in the images. Thanks and happy printing! :) | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | Polys: 1393520 Verts: 2018566 | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you |
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