Exterior Landscape pack collection

Exterior Landscape pack collection
Product details
Valley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3.
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Quick Comparison
| Settings | Exterior Landscape pack collection remove | Outdoor Plants 2 remove | indoor plant - set 23 remove | Exterior Landscape pack collection remove | Wood System remove | Trees Cartoon V40 remove |
|---|---|---|---|---|---|---|
| Name | Exterior Landscape pack collection remove | Outdoor Plants 2 remove | indoor plant - set 23 remove | Exterior Landscape pack collection remove | Wood System remove | Trees Cartoon V40 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2740713 | 4567298 | 4686665 | 2926255 | 993729 | 4649436 |
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| Price | $65.00 | $12.00 | $5.99 | $160.00 | $30.00 | $10.00 |
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| Description | ||||||
| Content | Valley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3. | Polys: 1393520 Verts: 2018566 | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V40. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 3386 Edges : 6860 Faces : 3476 Tris : 6768 UVs : 4036 Tree02 Verts : 6562 Edges : 13292 Faces : 6732 Tris : 13120 UVs : 7868 Tree03 Verts : 4970 Edges : 10068 Faces : 5100 Tris : 9936 UVs : 5948 Bush01 Verts : 756 Edges : 1519 Faces : 767 Tris : 1504 UVs : 879 Bush02 Verts : 733 Edges : 1478 Faces : 749 Tris : 1458 UVs : 880 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah |
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